In Da Hood(ie)

A quick and dirty hoodie I did to start my Marvelous fun and to get into the frame of mind to treat my 3D renders as live photo shoots.

Created in Marvelous, exported to Blender to fix up some UVs, textured in Substance Painter, then back to Blender to light and render. Rendered in Cycles at 2048 samples with a touch of post processing also done in Blender’s compositor.

The Photographer Addon is so useful. I’ve had it since day 1, but I’ve never really used it to it’s full capacity until now. Love, love, love it. Using that and building a proper “studio” in Blender made all the difference for this. My stitching could probably do with some work!

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