There was no easy way to form the header question. I apologize for that.
Again, I am having problems with a tutorial I am working through. I have posted the question to the author but have not received any reply. He’s probably too busy.
I have created a dog mouth where the gums are one object and the teeth are another. All the teeth are separate but created in edit mode. I can hit the hotkey “L” and select a single tooth in Edit mode.
In the tutorial, in Sculpt mode, it shows the instructor using the grab brush and moving a single tooth. The brush diameter circle is large enough to encircle the entire tooth and it even overlaps teeth next to the one being moved. When I do this, it warps the mesh of the tooth next to the one being acted upon. In the video, this is not happening. It is almost like selecting the tooth mesh in edit mode and moving it. How can one do this in Sculpt mode?
Hi digitvisions. Thanks for the reply. Yes I have reduced my brush but it is hard to get it to the exact size to effect only a single tooth.
In this capture of part of the video tutorial screen, you can see the enormous size of the brush setting. Yet he can move just the tooth that the brush is centered over and even though it broadly overlaps surrounding teeth, he moves just that one tooth.
Then, each tooth will be marked as a different color and you can either use auto-masking, or you can use “h” to hide face sets and isolate parts of the sculpt.