So I am back at this Blender app
But now the uv map is in edit mode! sweet ! And COOnfusing as ever
I god a perfect unwrapped sphere, but Now I want to put a second layer onto it.
So I make a new uv map with the obscure buttons in the mesh palate and select some faces and unwrap add a texture on and bamph it’s a giant white block now.
I take it pngs and psds will not work in it ? So how do I line up a decal then ?
Also how do you select the faces that are apart of the current uv layer? It just seems to pop to different maps if you select the wrong thing.
It’s very confusing and fussy. Am I missing something? Or is this the same as not having good layers like gimp ?
Cause I see you cant rearrange them neither.
And can you really have two or more uv calculation layouts ? Cause them seem to be mixing together