I have a collection of objects of varying sizes that i wanted to use this material. I wanted the cell sizes to be consistent on all of them but it’s not…
What am I missing? I know I could unwrap them but I suspect it shouldn’t be necessary.
I have a collection of objects of varying sizes that i wanted to use this material. I wanted the cell sizes to be consistent on all of them but it’s not…
What am I missing? I know I could unwrap them but I suspect it shouldn’t be necessary.
Procedural texture size is dependent on the scale of the object.
Apply the scale to all of your objects (the ‘apply scale’ operator in object mode) and the cell size should become equal.
Damn I thought I did that, I thought I did rotation and scale before would that not have the same effect?
But you’re right of course, it worked thank you.