Industrial render

Different render styles of visualisation of car wash technology from company I worked for. Model is still incomplete, but it looks quite good :wink:
I was trying to make CAD like model in Blender software and make it look “different”, assets made from scratch in Blender with use of reference photos only. I have used hard surface modeling and some subdivisions when needed.
Renderer: cycles, additional renders made with use of line art modifier.

Mix of 2 renders:

Blueprint render:

Stylized render:

Different setup and photorealistic attempt:

Assets made for project, viewport render:

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Love the industrial design feel it gives off, especially the Blueprint rendering.

Do you have any useful pointers on how it was made as I have always struggled with random artefacts and clipping when using lineart modifier whilst Freestyle was just to complex and cumbersome to preview.

Play with lineart parameters until you have good result :slight_smile:

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I featured you on BlenderNation, have a great weekend!

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Thank you Bart :wink: