Inkdemon, revisit

I’ve wanted to redo this piece for a little while now. The original one was made a few years ago and I feel like it wasn’t up to the rest of my portfolio anymore but I still really liked the concept so I remade it. I feel I could improve on how I make hair, right now I mostly do it with curves and procedural shaders but I’d like to get better at using more “export friendly” ways.





some wireframe renders without the physics objects

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I featured you on BlenderNation, have a great weekend!

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hey that’s cool, thanks

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