I’ve been taking part in the blender weekly challenge in the contest thread and this weeks topic is about insects. I have modeled an ant and found that im lacking a texture. After looking at reference pictures i notice that they have a sort of orange opacity which sort of reminds me of jelly. Additionally i noticed that it has a darker tone at its central body mass.
1: How do i achieve this ‘jelly’ texture effect?
2: Is there a faster way to get a darker central body mass and lighter legs without relying on uv mapping?
Any help would be appreciated preferably this week as the challenge ends on Saturday US Time
I tried the Sub surface Scattering tool and i am unsure if it has done the job. Can i just get an opinion or suggestion to improve as something doesn’t look right