Does anyone know of a way to get information from another .blend file using python? For example, if you currently have the file SomeObjects.blend open, and you want to import a scene or object from SupplementaryObjects.blend, is there some way you can read out the list of scenes / objects in SupplementaryObjects.blend while you still have SomeObjects.blend open?
(Obviously you can do this with File->Append; I’m looking for a way to create a python list of all the scenes that could possibly be imported from a .blend file).
read the entire thread, it’s quite interesting. Link_append doesn’t seem to implement the ability to list the items in the blend at runtime… The workaround seems more involved that it needs to be.