Instancing object onto vertices of another object

The title says it pretty much. I want to copy/instance an object onto the vertices of another object, idealy taking the normals of the recieving vertices into account to orient the instances properly.

Is there such a feature in Blender?

You’re probably wanting dupliverts. There is a cube in the center that you can’t see. I selected the cube first and then the sphere and hit Ctrl+p to parent, and on the sphere in the instancing tab selected verts and align to normal.

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Works, thanks. Now all that’s left is to figure out how to make each instance an individual object.