Hi everyone,
Okay well lets cross off the list of essentials here before I continue.
- I searched the forum
- I searched Google
- I still don’t have a fix for this issue
- I still want a fix for this issue
Okay with that out of the way. Let me start off by given the TLDR and then I’ll dive into the details.
10th Gen Intel Iris graphics in Windows 10 with Blender has abysmal viewport performance. And not just in Eevee. Laptop is being out performed by the same chassis laptop but with a i3-7100U and HD 620 graphics. Also, in the mean time to make my laptop useful again for Blender, I have switched over to Pop OS (ie: Linux) and it runs magically smooth there with great performance.
So that should be it right? Problem solved? Same laptop, different OS and BOOM! Blender again.
Well not really. Because while it is a “fix” of the ultimate idea of having Blender run on this machine. It still has me resorting to Linux to get things to work. And before anyone says anything, yes I do love linux and understand that Blender runs AMAZING in linux naturally. But Linux doesn’t have native Google Drive Desktop support. Yes I know of the current work around clients, Like OverGrive. But I gave those dudes $5 for a license and they never sent me my activation key or a response for their negligence. And seeing how Windows 10 is objectively pretty good these days, I would rather still get what I paid for out of this machine.
So with that being said. I have a HP 14-dq1033cl. The machine is cheap and upgradeable, and suits my need for a cheap carry around Blender machine and portable go to. (I have a R5 3600, RTX2070 Super machine I use for actual work with Blender) I am after all seeing if anyone has heard anymore news or possible fixes from Intel with their less than spectacular OpenGL drivers or Blender’s possible potential fixing of this problem. I haven’t found much on this and given that Iris and 10th gen laptops have been on the market I figured I would have found more complaints about this issue.
I will also note that I did update my drivers for this laptop with HPs own drivers for this machine. But then after no success with them I did some digging. I found out that HP doesn’t have the correct specifications listed for this laptop on their support page for it. And that the drivers are listed for Intel HD graphics not Iris. So I booted into safe mode and fully wiped out the HP drivers and installed Intel DCH drivers for this chipset. That worked flawlessly as far as the install went. But Blender was still stuttering rotating around the default cube. So I am at a loss. In linux it runs buttery smooth, and under Windows 10 it runs like hot garbage and isn’t usable. First time I have seen Blender run soo poorly and I ran Blender back in the day on a single core with 1gb Ram.
I will also be posting a couple linked videos showing how Blender runs here in Windows 10 vs Linux.
Glad to be back on Blender Artist again.
Thanks in advance for all replies to this thread.