I’m curently working on a second short (really short) movie with characters I made for some friends. I have an interior scene where the two characters are playing a game. I cannot find a way to light the scene so it is not flat and a little boring… Does anyone have ideas to setup a better lighting?
Here are some shot taken. The render engine is eevee for the moment. I will maybe use cycles for the final but has I will render the movie myself, I prefer to use eevee because it is quicker.
Here is my lighting setup :
And the scene in 3D viewport :
I used spolights for the ceiling lights and a sun light outside (normaly there is a roof but for the screenshot I removed it to see inside. The world node is a grayish-blueish color at 0.5 strenght.
Hope to receive feedback! (feedback on other subject then lighting is also appreciated)