Hi fellow artists,
I made this interior bathroom visualization and I would love some feedback on how to improve the render quality. Specifically the problems that I have is that the ceiling and the white wall on the right seem to have some kind of smudges even though it’s just a white shader and it’s also losing a lot of the details on the ceiling molding.
My render settings are:
Resolution - 2880x3840
Samples - 4000
Denoising - On
Adaptive Sampling - On (with noise threshold 0.0050)
The render took about 3,5 hours on a Nvidia Mx150 mobile GPU.
Here is the render and a screenshot of the scene:
I think that the image could improve if I would turn off adaptive sampling, but the render time then is huge (about 16 hours) and I don’t know if its worth it. If you had the same issue, I would love to hear your opinion and you fixed this problem. Also any tip on how could I improve the render, the final image or the scene in general is highly appreciated.
Kind regards,
Vamvakas Panagiotis