Hi everyone ![]()
This is a project I announced when I first started learning / improving my interior visualization skills ā and Iām happy to finally share the progress.
The goal was to go through the full workflow:
- blockout & layout
- lighting tests
- material lookdev
- final mood and presentation
Iām sharing a few breakdown views (clay, lighting, materials) along with the final render to show the progression and decisions made along the way.
Everything was done in Blender, and this project really helped me better understand:
- interior lighting balance
- material consistency
- scene readability
Feedback is very welcome ā especially on lighting, composition, and realism.
Thanks for taking a look ![]()






