I have been working for about a month on this project. This is the largest Blender project I have attempted, and plan on modelling a whole airport. This takes a lot of effort to track down runway specifications and how the infrastructure works.
The lighting on the first image looks awesome, with a bit more work it ill be really cool!
The last one at light is a much harder situation, try to get some lighting on the ground, even if faded, with varying roughness maybe some more wet areas, it can be really dark but make something visible!
Update! This is the current progress, mostly done, and waiting for smaller details. I also plan on making the ground look more rough and imperfect, as real-life airports usually have mismatching concrete colours and seams, etc.
I am really happy with the design choice for the terminal building.
Looking south-east from the north terminal section (1920x1080 resolution)
Update: I have been improving the areas around the terminal entrance, and adding roads everywhere.
The renders are getting slower, though. 1024 samples takes ~15 minutes, and it isn’t even noise-free.
Here you see a large render of the airport looking towards the ocean, over the front entrance area of the terminal.