After @BlackRainbow showed us how to simulate a Blackhole in Cycles and remake “Gargantua” in Blender I try to remake the Interstellar’s Wormhole using the BlackRainbow’s trick of gravitational lensing and an effect in the sphere using the Refraction Shader with an IOR variable based on the fresnel. Here’s the result ;):
1 Like
Can you show the node tree? I am trying to recreate this effect as well but cannot get anywhere near THAT.