I’ve just recently tried making an IK rig for a dolphin and I’ve already ran into a wall
The rig consists of a chain of bones with the roots facing toward the head of the dolphin. At the tail of the dolphin, I added an IK control.
However, probably due to the way the rig was assembled in the first place, the controls are a bit funky.
At rest pose:
When IK control is moved upwards and when it is moved downwards:
As you can see, the chain of bones are arching in the same direction no matter where the IK control is moved.
Also, the bending is not consistent and the shape is not parabolic
I want an arc similar to that of a quadratic curve
Here’s the .blend:
Dolphin.blend (526 KB)