meganoob
(meganoob)
1
I got a texture of a leaf with alpha channel. But when I apply the texture to a plane, the default gray is visible where the leaf is transparent.
Turning material alpha slider to 0 will make the texture invisible as well. So how to make the object invisible, and only the texture visible?
waylow
(waylow)
2
you will need to map it to the alpha as well as the color
meganoob
(meganoob)
3
Texture:
Render:
So what do I have to do, exactly? I have checked both “Col” and “Alpha” in “Map To” panel.
EDIT: Turned alpha slider to 0, renders correctly.