what is that material IOR list again!
Issue #7 of Blenderart magazine had an article on IOR and in the blend file download is a pdf with a very comprehensive IOR list. You can get a copy here.
Hey very nice but its to blury!! how can you deduce what material are you looking for if
I can even see it :eek: but thanks anyway
There are 2 downloads for issue #7,
- one is the magazine and yes the IOR list in the mag is very small,
- the other is a zip file of blends and other files needed for tutorials, there is a pdf in that zip file that is a big list of IOR values.
Copy this script into your scripts folder After you do that it can be found under the help menu in Blender. it makes an IOR list in your blender text editor.
#!BPY
ââ"
Name: âcommon IOR valuesâ
Blender: 241
Group: âHelpâ
Tooltip: âcommon IOR valuesâ
ââ"
author = âshr1kâ
url = (âblenderâ, âelysiunâ)
version = â1.0â
import Blender
import Blender.sys as bsys
from Blender.BGL import *
import sys
Blender.Window.WaitCursor(1)
output_filename = âior value.txtâ
output = Blender.Text.New(output_filename)
output.write(ââ"
Material IOR Values:
âAirâ: 1.000
âBubbleâ: 1.100
âLiquid methaneâ: 1.150
âIce(H2O)â: 1.310
âWaterâ: 1.333
âClear Plasticâ: 1.400
âGlassâ: 1.440 - 1.900
âLight glassâ: 1.450
âStandart glassâ: 1.520
âHeavy glassâ: 1.650
âObsidianâ: 1.480 - 1.510
âOnyxâ: 1.486 - 1.658
âAcrylic glassâ: 1.491
âBenzeneâ: 1.501
âCrown glassâ: 1.510
âJasperâ: 1.540
âAgateâ: 1.544 - 1.553
âAmethistâ: 1.544 - 1.553
âSaltâ: 1.544
âAmberâ: 1.550
âQuartzâ: 1.550
âSugarâ: 1.560
âEmeraldâ: 1.576 - 1.582
âFlint glassâ: 1.613
âTopazâ: 1.620 - 1.627
âJadeâ: 1.660 - 1.680
âSaphireâ: 1.760
âRubyâ: 1.760 - 2.419
âCristalâ: 1.870
âDiamondâ: 2.417 - 2.541"ââ)
exitmsg = âDone!|Please check the text %s in the Text Editor windowâ % output.name
Blender.Draw.PupMenu(exitmsg)
its the best script I ever wrote:eyebrowlift: .
Ok I see! sorry I didnt have the chance to open the other one - but that list doesnt have the rest of the materials like the blurry one, anyways am looking for gold,
is that 0.47 or 3.00 because blender doesnt like 0.47 but am not sure if is 3.00 :spin:
any idea
Ok nice!! BUT WHERE IS THE GOLD!!! I WANT GOLD!! GOLD!!! :ba:
Gold hasnât any transparency â hence no IOR.
GreyBeard
so do you mean that I dont need the IOR settings to create gold
explain that! :eek: thanx
Refraction is the effect you see when you poke a stick into a pond â the stick looks bent where it enters the water. The IOR controls how much the stick would appear to bend. It is only useful for transparent materials and has nothing to do with creating a gold texture. A gold texture would need some reflections â not refraction.
see here for a gold and many other material:
http://www.freewebs.com/blendermats/
GreyBeard
you will want a low diffuse value and a higher spec value for gold i think