Iphone 4

http://1.bp.blogspot.com/_R3iHnsxMkgw/TJCSZmUkbAI/AAAAAAAAAV8/V9ihe-Qaz8A/s400/Iphone+4.png

i want a real one now… :stuck_out_tongue:

looks OK, but there is some visible texture stretching, the black is too black, and the corners are not rounded enough. Reference:
http://osxdaily.com/wp-content/uploads/2010/06/iphone-4-reviews.jpg

But I’m glad you got the trademark antenna! :stuck_out_tongue:

thanks :slight_smile: oh wow i really got those corners wrong :confused: i might fix that later :stuck_out_tongue:

The antenna actually doesn’t cover the full width of the side, look very closely at the edge-on view pop850 posted and you’ll see it. It also noticeably sticks out, you might want to extrude it out a little bit. Good job getting all the gaps in there though. :slight_smile:

Your model appears to be running iOS 3, this has never been available for the iPhone 4. :wink:

haha… i couldnt tell :stuck_out_tongue:

http://2.bp.blogspot.com/_R3iHnsxMkgw/TJigDYfiVeI/AAAAAAAAAXM/_ORg6-NjFi4/s400/iphone+4+fix.png

updated version :slight_smile:

You absolutely need to get some studio hdr maps, or at least some environmental light probes and raytraced mirror going for the materials.
There are plenty of free lighprobes and environmental studio maps for decent reflective materials, just use google :smiley:

It will add serious photorealism to the whole scene.
The scene would also be nice to toy with in octane you should try it :wink:

But currently it looks like a pixar version of the iphone all toony and clayish :smiley: