IPO and shaders

Hi all

Quick (and strange) question-

I have a cube that triggers a shader via logic on detection of an ‘enemy’ object (use space to move the ‘enemy’). If I have an object with an IPO in the scene the shader just greys out the screen- whats going on?

Cheers for your answers!



odd.blend (482 KB)

Something is wrong with your animated cube. I deleted it and made a new one and copied the F-Curfes to it. Now it works.

Official Blender 2.58a.


odd2.blend (449 KB)