Iron Man Helmet


I don’t know why, but I really like modeling simple models - In this case the helmet and not the entire suit - and then focus more on the materials and post processing…

Anyway. This is a project I’ve been working on for quite some time and I finally think it’s done. Sort of…
It’s rendered with Cycles (1000 samples - Image, 200 samples - Video) and most post processing is done inside Blender with the compositer.

Since I rendered the animation I’ve improved the scene a little - Mainly the materials - but I am too lazy to re-render everything - Sorry…

Zero Compressed: