IRON MAN INFINITY GAUNTLET in Blender 2.80

I just want to share a collection of videos I’ll be making showing how I made my own version of an Iron Man Infinity Gauntlet.


I’m not exactly that skillful with modeling hard-surface stuff yet, but I wanted a model so I can test object tracking with Blender. So I decided to quickly model an Iron Man infinity gauntlet and make a quick video showcasing it and the object tracking capabilities of Blender, specifically Blender 2.80.

Here’s a timelapse of the modeling and shading process:

And soon I’ll be posting in this thread the rigging timelapse and the result of the object tracking I did using Blender 2.80. Here’s a short video showing my progress >>

EDIT - May 29, 2019

Here’s the rigging timelapse of teh gauntlet >>

EDIT - June 1, 2019

Finally done with this little project and here’s the result. What do you guys think? The main focus was to try out object tracking and also practice compositing using only Blender. I made all the visual effects using Blender 2.80.

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Looks badass. Will you compose it into video?

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Already did. Just have to finalize the video and will be uploading it possibly within this week. :smiley:

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Some screenshot of the gauntlet composited into a live footage

Finally done with this little project and here’s the result. What do you guys think? The main focus was to try out object tracking and also practice compositing using only Blender. I made all the visual effects using Blender 2.80.

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