“While creating this work, I envisioned the character as a knight leader in the medieval era. I modeled the base meshes and all accessories in Blender, added details in ZBrush, and then used Substance Painter for baking, texturing, and hair cards. Afterward, I returned to Blender for rigging, posed the character, and rendered it with Cycles. Finally, I added the finishing touches in Photoshop. I hope this work inspires you as well! I would love to hear your feedback.”
54 Likes
Wow, great design throughout and fantastic detail and shading. Outstanding!
2 Likes
Thank you so much!
Thank you so much!
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I featured you on BlenderNation, have a great weekend!
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Man, I want to make armour…
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I will share an article on this topic, I hope it will be helpful.