I hired someone to make a 3d helmet for me. I am happy with the result. This person used Blender Cycles to create the helmet. I want to put the helmet into a video I made. The problem I’m having is, the rendered helmet in the top window is what I expect it to look like. But when I “add scene” to overlay the model on top of the video, it only shows up as solid, not rendered.
The video starts off with “add scene” and then I make movement changes to the rendered model which then shows up in the VSE as they should, but it never becomes a rendered model, just a solid model. I even try wireframe and nothing happens.
There’s has to be a way to make the model in the VSE appear as a rendered version other than just solid, or am I being too optimistic?
I didn’t take a final picture but I was also able to render a “texture” image as well. But of course, I can’t produce an accurate rendered version which is just the material and texture ones combined!
I feel like I am so close to fixing this…I wonder what I am doing wrong?
You need to render your animation. Properties Panel -> Render -> Animation. There is no connection between the cycles viewport preview render and the VSE.