Is there an better solution than an icosphere to evenly distribute faces with the same area on a sphere?
Dont matter if they are 3, 4 or n-sided polygons?
Hi,
Have you tried the round cube option? Mesh > Round Cube then in Operator Presets: Quadrasphere
https://cgcookie.com/questions/12582-what-happened-to-the-round-cube
I find to try a better solution for this, the quad solution does not better than the icosphere.
Both have their poles, but the distribution looks better on the icoshpere.
Thera are only five which fulfill you requirements. The platonic solids.
If anyone wondering- in add menu theres something called Geodesic Dome- and in options u can choose
4 face, 8 face, 20 face objects. and more…
I think theres tons of options- pretty sure theres everything there
Neat, you have to enable the add on though: “geodesic dome”.
I think mathematicians should be asked this interesting question. And it depends on the needs. Like for sculpting a UV sphere is, in my opinion, a must. And the icosphere is but an approximation of a sphere.