Is Animation Working in Eevee (early 2.8 testing)

I’m playing around with 2.8’s Eevee renderer and when I add any kind of skeletal or vertex animation, the model just sits in it’s t-pose. If I switch to Cycles or anything else, it works fine. Is there a trick to seeing animation in Eevee or is it just not working currently?

Thanks guys!

Subdivisions surfaces don’t seem to work either.

Any updates on this?