It’s been a while since I used subdivision surface modeling.
I’ve just found out that, when editing an object with subdivision surface modifier on, if I add new geometry (extrude, add edge loop, etc) the viewport freezes for about 4 seconds before it lets me move the newly added geometry.
This is happening with Blender 2.90.1 and I’ve tried 2.83.7 with the same results.
When I try the same with Blender 2.79 it behaves normally!
Take a look:
(the time in which the cursor is not visible is the time Blender is taking to add a new loop)
Any clues why this is happening?
Is it just me?
Any setting I’m not aware of?
Is it a bug?
I’m aware that in 2.79 there’s an option (settings -> system) to choose OpenSubdic Compute. I can’t find such setting in 2.90.
My hardware is recent.
Thank you all in advance for your time!