So I was thinking the other day about what would be a good idea for a fun game project that I could learn from and I came up with an idea that I think (tell me if it sounds awful) would be quite fun.
The basic premise of the game is this:
There are two players that start out on opposite sides of a playing field, each player has an unlimited number of resources to build a base out of (blocky of course, let’s say the materials are, stone and wood), so the players work as fast as they can to build a decent base that can protect thier crown (a physics object placed on a premade pillar on thier side), along with making thier base they can also place 15 or maybe 20 ,1 time spawning spots for thier soldiers.
After the time limit is up (I guess 10 minutes), or both of the players have pushed a “Ready” button, the war will start, each teams soldiers along with thier own human contolled player will rush over to the other’s castle fighting thier soldiers on the way. AI soldiers and the player will also need to be able to break the walls of the opposite base.
So… that’s the idea I had, if you think its good or bad tell me. If you think there should be other features added or removed tell me so. I am not 100% sure if I can accomplish all of these goals at my current skill state, but that is the point of the project, it has many aspects of development that I can learn from asking here on Blender Artists and from personal experimentation.
Please do not take my idea and claim it as your own. You can also try to make something like this and post it, but give me credit for the idea if you do.
Thanks for reading this (if you did) :), feedback is very welcome and appreciated