I am coming from mostly using Clarisse and Maya* among other tools (just for reference in case anyone is familiar with these tools and their referencing abilities).
What I would like to do in Blender is reference an external file (one that is not a blend file itself). This is different than importing from an file format like alembic or usd. Instead it would be a lightweight file link to this external file and would (preferrably) allow me to reference these assets as lightweight, packed geometry (ala houdini).
I don’t think something like that is currently possible in Blender, but I wanted to check here to make sure I am not missing something.
Thanks.
*I mourn the passing of Clarisse, and can’t wait for Maya to die. Sigh.
I don’t think you can reference external files in different formats.
I have never tried that but based on my experience managing linked files and library overrides you can only use .blend files to reference/link other .blend files