Is it possible to make a glass material that would only show select meshes behind it?

I need a glass material that only would show select meshes behind it, the meshes that arent selected would not be seen through the glass. Is this possible or not?

Not as a material. You’ll need to use compositing

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You can define that an object will not be seen through all transparent objects.

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Ah, yes, I forget about cycles :wink: You can’t do this in Eevee

Welcome :tada:…

…this seem to be not a real materail property… but more some interactive un-real game setup ( and i didn;t meant thhi specail game engine )… the emphasisi lays on interactive…