Im often rotating the view in Blender around my models to get a better picture of what’s going on. Often I end up close to a straight view (and by straight I mean the standard top, bottom, left, right, front, back views) but it’s still a little bit angled. I was wondering if there is a way to make Blender take the closest straight view from the current view?
Im aware that I can press the num pad keys to get all the straight views, but many times I end up getting lost and confused about the direction.
Any help will be appreciated!