Is it possible to warp and manipulate shadow of an object?

Hi everyone,

I’ve two questions:

  1. Is it possible to warp edges of a shadow via shader editor? I would like to access it somehow and manipulate it like any other procedural texture.
  2. Is it possible to manipulate shadow of an object with a material of another object? For example as seen below, I would like to manipulate shadow of suzanne (in red) with the material of ground plane.

Thanks.

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shadow is not a texture !
it is from exiting light sources in scene

2 - for shadow color yes check out the lightpath node

happy bl

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