I saw this the other day, and pretty much fell in love with the style. I’ve been able to replicate most of it in Blender, and in doing so, I’ve come to realize that it’d be rather complicated, and overly expensive to use for more complex scenes. Having to deform multiple meshes, animating rotating empties to get the jiggle effect, and all that other good stuff would be rather time consuming.
Can I pull off a similar effect more simply?