I’m good at Python, so I don’t mind using a bit of programming if-necessary to accomplish this…
I want a character to be able to “pick up, point and carry” an object. If the object is heavy, it pulls down on his arm and he needs to “shift his weight” to adjust.
In other words, I’m looking for somehow-physics-based smart animation, whereby the computer calculates realistic motions without requiring me to laboriously create them using stop-action.
I want to say, “Igor, go pick up that lead weight, carry it over to the table and put it down.”