I have a wall… I made an outside lamp on it. I put an array on the lamp so there are 10 lamps on the walls so far so good.
Now… I want to create a hole (inset) for each and every lamp in the wall…so I can inset the lamps a little. I use a boolean operation for this. I created a cilinder, and use that for the boolean operator to create an inset for the first lamp. So far so good. But as soon as i put an array modifier on the cilinder, and use the same array values as i did for the lamp…The insets dont line up with the lamps.
My lamps have an 150 value on the x axis… but the cilinder needs an 12 value on the x asis to get it in the same spot as the lamps.
Im wondering… how is this possible… and is there a way to align these arrays so there are in the exact same spot?