I have a node network that is using a Mesh to Volume → Volume To Mesh conversion to merge and round out some shapes. While I like the overall shape of the result, it is very lumpy. Is there any way to smooth this out?
Using volumes:
Source mesh:
I have a node network that is using a Mesh to Volume → Volume To Mesh conversion to merge and round out some shapes. While I like the overall shape of the result, it is very lumpy. Is there any way to smooth this out?
Using volumes:
Source mesh:
The blur attribute node is great for smoothing meshes like this!
Original:
Smoothed:
REALLY smooth:
This isn’t as applicable in this case, but if you just want to remesh an object, after smoothing, you can also snap it back to the original surface:
Where is the Blur Attribute node? It’s not listed in my add menu.
Take care that you use 3.5+
How can I get this node in Blender 4.1.0?
You cant. Those SDF nodes and “mean filtrer” node was removed from entire “volume” patch.