So, pretty much as the title says.
I’m using hard ops and BoxCutter for Boolean based hard surface modeling and I’m interested to know if this process would work:
in BoxCutter:
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draw a cut box and shift to live
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in edit mode, make some of the edges sharp (on the cutter)
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transfer sharp edges to the area they’re cutting so that the main mesh also gets sharps
main reason for this is I’d like to stay as non-destructive as possible. I’m also interested in making a simple script/add-on that could achieve this by adding a “transfer edge data” checkbox to boolean operations.