I know about YAVNE but its not really supported, and ideally i want to edit custom normals with a gizmos, not by typing numbers.
Any further googling wasn’t success, but i know some cool addons sometimes doesn’t actually pop up in google at all.
And no, rotate +N is not what i want to use ever since its behaviour is clumsy and unpredictable as hell.
Use cases:
Mostly in games… but also often used to transfer normals from some “more undeformed base” (in blender ) using the Data Transfer modifier… to make life easy…
( Also Weighted Normal- , Normal Edit -modifier)
There is also some explanation at the beginning of the Y.A.V.N.E thread
The normals are aligned with the big faces… Basically, I just selected each big face, CopyVectors (which averages the current selection), then PasteVectors (that sets the selection to use the averaged vector).
I’d be interested to see how people use this for something more complicated. If anyone does this often send me a PM and show me your workflow, what kind of normal manipulation you do, maybe we can even think of ways to automate some of it.
By the way you can select those large faces and do Alt+N > Set From Faces. It does the same thing.