Hello! I’m just fixing some details from an asset textures. I’m using Blender texture paint, image editor and editing externally on photoshop (them bringing the textures back to see if they look as expected). I know I’m not working on so many textures since I’m working with a single UDIM but it would be nice if after all these fixes I could just press a button to save all textures connected to a BSDF shader. I wonder if there is already an addon that does exactly that. Does anyone know how to do that?