I’m trying to achieve an outline for my model to give it a toonish look without using solidify modifier cuz my mesh have a problem after boolean clean-up with an addon and it left behind a messed-up out-line when I turned on the solidify modifier
(Before using solidify modifier.)
(After using solidify modifier.)
If there is a way to achieve a toonish outline without using the solidify modifier, I hope that it can be used in an animation as well.