(this one is created by setting the value component of an hsv color used as the color for an emission shader to a negative amount )
These effects are neat but they dissapear the moment i turn off viewport denoising, and arent visible in the final render. Is there any way to get them in the final render ?
Maybe we could see what effect you think there is if we see the un-de-noised image ? But i’m afraid you have to recreate it by compositing? (Does it blur the lights? Maybe the bloom effect of EEVEE ?)