hey all, I was fiddling with dupliFrames and was attempting to make a flower-type-of-thing but this is what I got on rendering…
I assume that it’s because I rotated the ‘petal’ 360 degrees, so the last petal lies directly on top of the first one and that this is screwing the shading up…
Is there any way to avoid this other than working out how many degrees less I should rotate? (okay, it wouldn’t be difficult to do that, but still!) Also, I read a very outdated tutorial and saw that there was a “make duplis real” function, or something to that effect and I, uhm, havn’t been able to find it!! If I could make them real I could just say remove doubles and merge the two…
Any help/ tips greatly appreciated!