Okay, quick question: is the following a bug?
Whenever I export and obj from meshlab and I import it to blender 2.74 something is terribly wrong with the faces. But if I open the same file with 2.73 it looks perfect.
I’ve experimented a bit and found that even if I import the mesh to 2.73, save the .blend and open it with 2.74 the same problem is there.
bug.blend (502 KB)
Just open my attached .blend with 2.73 respectively 2.74 and see what I mean.