If you look at the closeups on this page:
You will see that almost all objects have this beautiful white rim around them.
I spent an evening researching how to remake that effect, and three solutions came close:
- Toon Shader Tutorial - Part 6 - How to Get Perfect Rim Lights (Blender 2.8/EEVEE)
- Rim lighting setup
- NPR Rim Light help
The third one being the closest, but it’s still far from the quality in the artworks.
I was wondering if anybody knew how to make this happen?