BMW M3 E30
Classic American garage made in Blender 3.1
Composited in Photoshop CC
Time taken : 2 Days
I featured you on BlenderNation, have a great weekend!
Thank You Bart!
Youāre on the #featured row! 
Nice little scene, but Iāve got some nitpicks:
- Itās not an isometric scene, the camera is set to perspective
- a lot of those tools arenāt tools you would use on a car, particularly the pipe wrench
- what is being done to this car? Topping off the brake rotor fluid with some gasoline?
- haphazard jack placement
- The garage door is inside out
I really like the wear on the door frame and the tiles on the stairs. again, itās a nice little scene, and a great result for 2 days work!
Damn, youāve got a great eye 
The scene was based off of an american garage and I am not an American so really I had to just base everything off of a few reference images and from what Iāve seen in Movies or Games.
Iāve never even removed a tire off of a car so Iām not very well versed in the mechanic field lol.
But yeah, I do love cars too much 
And the Isometric room thing, I saw a few Isometric rooms on Google and YT tuts that werenāt exactly in the orthographic mode and the perspective mode feels realistic , so I just called it a day.
It does contradict the name āisometricā, but who cares when itās art right?
Thank you for the points yo!
I shall see that I get the context of the scene right next time 
Appreciate it. If possible, could you do the same for my other rooms too if you spot any mistakes?
Thank you
Lovely scene, but thereās some visible small details that are making this image a little bit off:
- if it is an american garage, why the plates are from EU? (particulary from Great Britain? If it would be from GB, then the steer wheel should bo on the right side)
- that engine on shelf would be too heavy to put so high and it would break the shelf
Good eye youāve got there mate, Iām not American so I wouldnāt know thisš
I just put everything I could together in 2 days.
Thanks for the review! 
