I would to try to create a little Game in Isometric 3D (fake) with blender.
So I would like to know if someone know how to do those things :
- to create a movement (walk) of a character with the left or right mouse Button. When I click on the screen, my character goes to the place where (on which) I clicked with my mouse
- is there a way to not have any movemnt (general movement damping rotation damping) has a collision (with a tree or a rock for example).
I have give to my “character” (which is in the picture the gray cube) : - damp 1.0 // rotdamp : 1.0, but I have always a damping movement.To have the isometric game, i use an orthogonal camera.
Thank you for your answer.