Issue with body mesh moving to cursor/ where the center is..

i scaled the models down with the scale button thing.
(im new to blender)

I have deleted the armature of 1 to seeif that fixed it. it hasnt.
there are a string and a ball attached. ive tried repositioning them, it doesnt work…

every time i copy and paste the body meshes, they go to where the cursor is.
Even after moving the cursor, they still go to the same spot…

I cant save the project until this is fixed… please help…

Welcome :tada:

…i’m not sure what you are trying here at all…

If you want to scale the model mesh after you already had added (better conected or more precise parented to) an armature… then you simple have to seelt the aramture and scale this… the mesh is already parented to the armature and so will scal with it…

So deleting the armature makes no sense at all… whereever (or whatever) your string and ball is… repositioning them also means to unparent them before re-parenting…

This parts…

…are contradict each other… ? It can’t depend on the cursor position and then not…

You may have to elaborate this to get a more suited answer.

Ive decided to start over… ty for the help.