Issue with Mesh in Fluid Simulation Blender Version 3.4

Hello everyone! So I recently simulated water in Blender, but when I press bake, once it reaches the end, it crashes. When I open the project the Bake does seem to have worked, but I guess because it crashed it will not let me then bake it as a mesh. What should I do/what can be done to fix this? Please and thank you!




Fluid Simulation requires a lot of hard disk space.
Check whether there is enough free space on the hard disk.

Also refer to the link below

In your images, the cache type is set to “modular”. This means that the mesh has to be baked separately after the particles are done. Could this be the problem?