Hello, I’m new to blender.
When creating a road, I encountered such a problem.
I’m creating a “Path” curve, editing it to fit the road. Then I create a “Plane”, add the “Array” and “Curve” modifiers to it and bind it to the curve in the “Curve” modifier. When changing the value of “Count” in the “Array” modifier, a piece of road stretches not along a curve, but generally in the other direction.
Add a curve (I added a Curve Circle and changed it to Bezler ) then shape the road …
Add a Plane, scale down as needed ( Use pop-up to scale )
To the Plane add a subdivision modifier, and use simple…
Add an array Modifier…set to Fit Curve and select your Road Curve…
Add a curve Modifier and reference your road curve…
If that is done in that order, then most of the defaults in the modifiers will work just fine…
you might have disabled some modifier ? Have a look at this ( using the slider you see the difference; i added some offset to see the individual planes better ) :
You may have to elaborate this to get a more suited answer. For example with precise screenshots (showing the actual parameters or maybe even a blend file…