It renders different than what i see in the view port.

The trees are actually touching the ground.

Its not the clipping , i dont know what it can be , any ideas ?

Here’s the blend if you wanna check it out.

I don’t know why it makes a difference, but if you lower ‘sphere’ a bit, it looks better.

It could be the subsurf.
I don’t know blender very well, I can only suggest scale up sphere.001 or use duplifaces.

i got it…

you need to take the sphere…
“tab” to edit it…
w subdivide it 2, 3 times and then render it…

your problem is subsurf is cutting off the sharp bits which your trees are on :wink:

hope that helped


Thanx ! i fixed it ;D